网友您好, 请在下方输入框内输入要搜索的题目:
题目内容
(请给出正确答案)
词根draw的语义是to draw, 拉、引,withdraw的词义是收回、撤退、撤销,前缀with表示()
A.with
B.back
C.without
D.towards
参考答案和解析
back
更多 “词根draw的语义是to draw, 拉、引,withdraw的词义是收回、撤退、撤销,前缀with表示()A.withB.backC.withoutD.towards” 相关考题
考题
( 32 )下面是类 Shape 的定义:class Shape{public:virtual void Draw()=0;};下列关于 Shape 类的描述中,正确的是A )类 Shape 是虚基类B )类 Shape 是抽象类C )类 Shape 中的 Draw 函数声明有误D )语句 “ Shape s; ” 能够建立 Shape 的一个对象 s
考题
下面是类Shape的定义: class Shape{ public: virtual void Draw()=0; } 下列关于Shape类的描述中,正确的是( )。A.类Shape是虚基类B.类Shape是抽象类C.类Shape中的Draw函数声明有误D.语句“Shape s;”能够建立Shape的一个对象s
考题
The term-loan agreement specifies a draw-down period of, say, up to two years, during which the funds must be used by the borrower; otherwise the borrower is not allowed to draw down any unused credit.A.RightB.WrongC.Doesn't say
考题
publicabstractclassShape{intx;inty;publicabstractvoiddraw();publicvoidsetAnchor(intx,inty){this.x=x;this.y=y;}}andaclassCirclethatextendsandfullyimplementstheShapeclass.Whichiscorrect?()
A.Shapes=newShape();s.setAnchor(10,10);s.draw();B.Circlec=newShape();c.setAnchor(10,10);c.draw();C.Shapes=newCircle();s.setAnchor(10,10);s.draw();D.Shapes=newCircle();s-setAnchor(10,10);s-draw();E.Circlec=newCircle();c.Shape.setAnchor(10,10);c.Shape.draw();
考题
若有如下类定义:class Shape {public:virtual void Draw()=0;};则下列关于Shape类的叙述中,正确的是( )。
A. 类Shape是虚基类B.类Shape是抽象类C.类Shape中的Draw函数声明有误D.“Shape s;”能建立Shape的对象s
考题
下列方法与Applet显示无关的是( )。A.paint( )B.update( )C.draw( )SXB
下列方法与Applet显示无关的是( )。A.paint( )B.update( )C.draw( )D.repaint( )
考题
The proper way to correct a mistake in the logbook is to ______.A.erase the entry and rewriteB.draw several lines through the entry,rewrite,and initial the correctionC.completely black out the entry,rewrite,and initial the correctionD.draw one line through the entry,rewrite,and initial the correction
考题
根据下面资料,回答题
T:同学们,我们来唱首歌:Let’s sing and dance.
S: OK.
....
T: (point to a picture) What′ s this
S: It′ s a picture.
T: Good. Look at the picture, what′ s the boy doing He is drawing. Read after me, draw, draw.
T: Well done. Now let′ s play a game. I do, you say. (教师做画画动作,学生说"draw")
T: Now let′s listen and do. (教师说"draw",学生做动作)
找出老师值得借鉴的地方并说明理由。(5分)
考题
某绘图软件,画线语句为DRAW,其参量U、D、E、G表示向上、向下、向右上、向左下画线,B、N表示不画线和画后返回原起点,则语句DRAW“NE141;BU100;G141;BU100;G141”表示()A、画一条曲线B、画一条直线C、画二条直线D、画三条直线
考题
关于chartwrappe类的onload方法下面说法错误的是()A、图标加载之后触发该事件B、调用draw方法会触发该事件C、控件调用draw方法后不用再用onload方法D、控件调用draw方法后需要再用onload方法
考题
单选题某绘图软件,画线语句为DRAW,其参量U、D、E、G表示向上、向下、向右上、向左下画线,B、N表示不画线和画后返回原起点,则语句DRAW“NE141;BU100;G141;BU100;G141”表示()A
画一条曲线B
画一条直线C
画二条直线D
画三条直线
考题
单选题A drawbridge may use visual signals to acknowledge a vessel’s request to open the draw. Which signal indicates that the draw will NOT be opened immediately?()A
A flashing amber lightB
A fixed red lightC
A white flag raised and lowered verticallyD
A flashing white light
考题
多选题public abstract class Shape { private int x; private int y; public abstract void draw(); public void setAnchor(int x, int y) { this.x = x; this.y = y; } } Which two classes use the Shape class correctly?()Apublic class Circle implements Shape { private int radius; }Bpublic abstract class Circle extends Shape { private int radius; }Cpublic class Circle extends Shape { private int radius; public void draw(); }Dpublic abstract class Circle implements Shape { private int radius; public void draw(); }Epublic class Circle extends Shape { private int radius;public void draw() {/* code here */} }Fpublic abstract class Circle implements Shape { private int radius;public void draw() { / code here */ } }
考题
单选题public abstract class Shape { int x; int y; public abstract void draw(); public void setAnchor(int x, int y) { this.x = x; this.y = y; } } and a class Circle that extends and fully implements the Shape class. Which is correct?()A
Shape s = new Shape(); s.setAnchor(10,10); s.draw();B
Circle c = new Shape(); c.setAnchor(10,10); c.draw();C
Shape s = new Circle(); s.setAnchor(10,10); s.draw();D
Shape s = new Circle(); s-setAnchor(10,10); s-draw();E
Circle c = new Circle(); c.Shape.setAnchor(10,10); c.Shape.draw();
考题
单选题关于chartwrappe类的onload方法下面说法错误的是()A
图标加载之后触发该事件B
调用draw方法会触发该事件C
控件调用draw方法后不用再用onload方法D
控件调用draw方法后需要再用onload方法
热门标签
最新试卷
![瑞牛题库 章节练习 历年真题 模拟试卷](http://assets.51tk.com/51_sidebar_right_index.jpg)